Archive for the ‘Battle Module’ Category

Episode 145: Over Twenty Million Players Served, Currently????

Welcome to the 145th broadcast of the Informant Podcast.  Seems like more of the same day-to-day stuff. Got some new old stuff coming down the pike. So we will see, how it affects player retention.

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Episode 144: Dissolving the PAC, Making Way For PAC 2.0

Well PAC is officially being Dissolved, Disbanded, whatever. However, discussions are already in the works for a PAC 2.0. More streamlined and tasked oriented. Pistol Pete discusses the New Family Battle History Spocklet and additions to the Golden Toolbar (GTB) for HTML notifications on family progression, Battles, and Skill Point Re-Allocation. Jen and Jana talk […]

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Episode 141: Getting Put On Ice, or Red Ice To Be Specific

The crew is back to tackle a couple of issues. Pistol Pete covers the Red Ice in the Family Battles and how the scoring should work.  Jana and Jen cover general game features. While Jen covers the family glitch that caused her family a weekend of grief.  Time will tell the outcome of this major […]

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Episode 135: Keep The Gifting Flowing, WHATEVER!!!

Oh OK, Bug or glitch or oversight. Giving us the ability to receive for some up-words of a thousand gifts a day and remove it completely is just wrong. Once again we get something we like and appreciate only to have it yanked away. That said, Pistol Pete does a refresher on Family Ferret and […]

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Episode 132: The Zynga Stew – A Little Bit Of This And A Lot Of That

I think we are stewing more at Zynga than making stew. However, this show is full. We have new in-game events, bugs/glitches, we have rants, add to that all the usual stuff. The result is this episode.

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